‘General’ Category

360 achievements unlock developer tips, DLC dates

GDC 2010: Researcher Bruce Phillips' detailed study of 18,000 players' habits, multiplayer usage, and achievement acquisition is helping Microsoft Ga...

 

GDC 2010: Researcher Bruce Phillips’ detailed study of 18,000 players’ habits, multiplayer usage, and achievement acquisition is helping Microsoft Game Studios make better games. Who Was There: Bruce Phillips (User Researcher, Microsoft). What They Talked About: Many people take their Xbox 360 achievements seriously

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360 achievements unlock developer tips, DLC dates

Sam & Max: The Devil’s Playhouse Opening Cutscene

 

Sam & Max try to make an escape from the vile clutches of General Skun-ka’pe’. Read and Post Comments | Get the full article at GameSpot ” Sam & Max: The Devil’s Playhouse Opening Cutscene ” was posted by JimM on Thu, 11 Mar 2010 19:05:48 -0800

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Sam & Max: The Devil’s Playhouse Opening Cutscene

Sam & Max: The Devil’s Playhouse First Look

 

This zany duo is back and ready for more wild and crazy adventures in season three. Now that the Tales of Monkey Island series has been completed, TellTale has turned its attention back to the loveable private investigators Sam and Max.

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Sam & Max: The Devil’s Playhouse First Look

GDC Awards live broadcast tops GameSpot’s complete GDC coverage

 

[UPDATE] Thursday’s Game Developers Choice Awards ceremony still to come at San Francisco event; Wednesday saw debut of PlayStation Move; write-ups of Meier, Pardo, Molyneux, Pitchford, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; full schedule & Sony press briefing video inside. SAN FRANCISCO–The 2010 Game Developers Conference began today with the Independent Games Summit kickoff , a session on “guerilla” development , and a (very) brief talk by Caleb Arseneaux from Scribblenauts developer 5TH Cell

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GDC Awards live broadcast tops GameSpot’s complete GDC coverage

Molyneux talks Fable III Natal support, Cleese to play butler

 

GDC 2010: Lionhead Studios chief talks about adding Twitter-inspired features, motion controls, and a Monty Python vibe; sequel will be more an ‘action adventure’ than RPG.

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Molyneux talks Fable III Natal support, Cleese to play butler

EA Sports MMA Updated Impressions

 

We suffer a nasty cut above the eye with our latest look at EA’s upcoming mixed martial arts brawler. The public slanging match between THQ and EA’s competing mixed martial arts franchises has been heating up of late, with both sides more than happy to take shots at each other, including UFC VP Don Gold and MMA fighter King Mo . EA is the latest to take a swing, unveiling more details on EA Sports MMA at an event held overnight at GDC 2010

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EA Sports MMA Updated Impressions

GDC Awards, Sony press briefing streaming live on GameSpot

 

Thursday’s Game Developers Choice Awards ceremony and Wednesday’s suspected motion-controller unveiling top coverage of San Francisco event; write-ups of Meier, Pardo, Molyneux, Pitchford, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; full schedule inside. SAN FRANCISCO–The 2010 Game Developers Conference began today with the Independent Games Summit kickoff , a session on “guerilla” development , and a (very) brief talk by Caleb Arseneaux from Scribblenauts developer 5TH Cell

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GDC Awards, Sony press briefing streaming live on GameSpot

Zune HD 2 to be more like iPod touch, use WP7? (MacNN)

 

Microsoft’s decision to drop the Zune HD from its XNA development kit may actually be hints at plans for its sequel, leaks indicated on Tuesday. Multiple sources toldZDNet that the follow-up touchscreen player will be “similar to an iPod touch,” indicating a more general-purpose role than the media-heavy Zune HD.

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Zune HD 2 to be more like iPod touch, use WP7? (MacNN)

Mafia II Exclusive Hands-On – Driving, Open-World Exploration, and Cover-to-Cover Shooting

 

Mafia II is a gritty crime-drama game that will let you climb the ranks of a post-war mafia syndicate to become a made man. We try out this sequel’s driving, exploration, and ferocious gun battles at GDC 2010. While the original Mafia was a challenging and underrated cult classic that told the tale of a crime drama in 1930s America, Mafia II will be a sequel that takes place in a bigger, postwar world with faster cars, bigger guns, and much higher stakes

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Mafia II Exclusive Hands-On – Driving, Open-World Exploration, and Cover-to-Cover Shooting

38 Studios, EA in Big Huge RPG deal

 

Ex-baseballer Curt Schilling’s studio inks deal to publish PC, 360, and PS3 single-player RPG penned by author R.A. Salvatore; Oblivion, Morrowind vet lead designer; Spawn’s Todd McFarlane art directing. Electronic Arts’ EA Partners program made headlines last week for striking publishing deals with indie developers Hothead Games and Klei Entertainment .

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38 Studios, EA in Big Huge RPG deal